Unpub Preview: Duck Blind
As we move towards upcoming Unpub events we’re going to preview some of the games which will be exhibited.
The final game I have preview information on for the Unpub Mini at Atomic Empire in Durham, NC on Saturday March 2, 2013 is Tom Gurganus's Duck Blind. You may know Tom from his successful blog Go Forth and Game. Who knew he was a game designer too?
Let's have Tom do the talking about his card based auction game, Duck Blind...
What was your inspiration for Duck Blind? It was inspired by For Sale & Kingdom Builder
What is your favorite part of Duck Blind? My favorite part is that it's an auction game with some take that aspects.
To your knowledge, What do other people find most interesting about Duck Blind? The theme.
What has been the most challenging part of designing Duck Blind? Finding balance with the scoring. That's one of the things that I will use Unpub for - help me with the scoring mechs. And adding in some hard choices. I like having hard choices.
What advice would you give to players attempting Duck Blind for the first time? Don't be afraid to use the actions.
What has surprised you most in play-tests of Duck Blind? It's fun. I knew it would work mechanically but didn't know if it would be fun. It is.
People who like___________ will like Duck Blind. Why? The inspiration games I mentioned. For Sale is an obvious influence.
What do you hope to accomplish at the Unpub Mini at Atomic Empire on Saturday March 2, 2013? I need to find the issues. I need new eyes on the game to see where it needs work.
So, put you bidding hats on (and they're probably camo...) and head over to Atomic Empire in Durham, NC on Saturday March 2 to play Duck Blind.