Unpub Preview: Mega Monster Attack!
One of our upcoming events is Protospiel-Milwaukee (and Mid-West Unpub.) This is not an event I will be able to attend, and it is being managed by James Mathes of Minion Games. Games coming to Protospiel-Milwaukee register through a different entity, and by doing so don’t get a page here on Unpub.net. This is our first time with this type of partnership and we’re testing these policies out. One way we can support the games and designers coming to this event is through these previews. So, today we continue our series of previews of games coming to Protospiel- Milwaukee.
Designer Thomas Baumbach has intrigued with the description of Mega Monster Attack, the game he is presenting at Protospiel- Milwaukee. I know that I don’t know every game out there, but to my knowledge and experience I have yet to come across a fighting/set collection game. This is really a most intriguing thought to me.
So, imagine the haste with which I’d like to get down to letting Thomas talk Mega Monster Attack…
What was your inspiration for Mega Monster Attack! ? Godzilla, King Kong, Voltron, Kaiju Movies, etc.
What is your favorite part of Mega Monster Attack! ? The dice “spotting” mechanic.
To your knowledge, What do other people find most interesting about Mega Monster Attack!? The monster building. The dice spotting.
What has been the most challenging part of designing Mega Monster Attack! ? Creating engaging powers for the monsters to use.
What advice would you give to players attempting Mega Monster Attack! for the first time? Look for interesting combinations!
What has surprised you most in play-tests of Mega Monster Attack! ? The balance (or lack thereof) of monster powers.
What do you hope to accomplish at Protospiel-Milwaukee (and Mid-West Unpub)? Refinement of mechanics minutia.
Other Protospiel- Milwaukee games that we have previewed: