ContrabandDesigned by: Mark Major
You are part of a merchant caravan of tiny people, trying to travel through the Great Backyard to collect goods you're good at trading. But even though you're mainly interested in your own bottom line, you will have to work with the rest of your caravan to bribe local officials so they don't confiscate all the things the local community considers contraband!
Draft two cards to play each round, then choose to add them to your stash, use them to gain a special ability, or bribe the local officials to avoid global consequences. After six rounds if you have the most points from the goods you've collected, you win!