Prohibition (2017)Designed by: Andrew Stackhouse
You are running a gang in New York in 1921 at the dawn of Prohibition competing to gain the most Prestige by 1927 to earn an invitation to shape the organization of crime in America at the Atlantic City Conference.
You gain Prestige through building a bootlegging empire, expanding your Turf, and completing devious Schemes. However, everything you do generates heat. The more you generate, the more often, and more severely, the Feds will disrupt your operations. You can choose to pay a bribe or do a bit, or reduce the pressure by earning goodwill or playing politics.
Prohibition is a medium weight strategic Eurogame that combines worker placement and area control.