Heroes Guard: Dungeon Delve

Designed by: Rick Kelly
Players: 1 - 4 Ages: 12+ Time: 60 - 90 minutes Files:  - 

Heroes Guard: Dungeon Delve

The game can be played solo or with a fellowship of 4, but you'll live and fall together!

The players are battle mages, trained in both the arcane arts and physical combat. Each player gets to train in 1 school of magic and mastery of 1 weapon - each having their own unique strategy on the battlefield.

Each level of the dungeon has a unique and often unsettling trait that will challenge each player's strategy to surviving the depths. In the dungeon you'll find traps, loot, and corrupt denizens out for your blood! But after each floor you survive, you'll return to town to resupply and rest - hoping to venture further and completely rid these lands of the threats that lie within.

Encounters are resolved over a series of 5 rounds. Each encounter has its own deck, where 1 card is randomly played per round. The encounter's card will challenge the players by restricting what actions the players can do that round. You'll roll dice, play cards and put your strength, dexterity, intelligence, and even charisma traits to the test!