UNPUB drops the UN!
Apr01

UNPUB drops the UN!

Unpub is incredibly pleased to announce that a new direction is being headed, and we have new navigators to help us stay on course. Unpub has been acquired by Parker Brothers, of board game fame. With this acquisition, Unpub will be dropping the UN from our name to simply be known as PUB. The PUB name helps bring about a new era in board game awareness, and that is the often ignored published game. Sure, many people are aware of the tireless work, time, money, sweat, and tears it takes to design, develop, play test, redo, play test more, and shop a prototype; hell, everyone and their Mother knows and talks about it. Now it’s time to bring a spotlight to the unsung heroes, the heroes that make it onto the shelves at Toys R’ Us, Target, Wal-Mart, and so forth. The games that go untested and are just vomitted onto shelves and to family game nights. Games that are classics, such as Monopoly, Risk, Scrabble, Clue, and many many other brilliant games by the marvelous Parker Brothers that are just too forgettable to name. So it’s with great pleasure that PUB will continue to press forward, and showcase these awe-inspiring works of grand gaming. So go pick up your 8th copy of Monopoly and play knowing that you are bringing attention to a great cause, and a great group of board room executives. Long live the...

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Thoughts on a First Unpub
Feb25

Thoughts on a First Unpub

A guest post by Duane Kolar, designer of Wu Xing Landscaping We’ve all been there. You sat down at a game that sounded cool, but you’re two minutes in and already you know this is not your cup of tea.  The designer is unclear, disorganized, or the game is super fiddly.  And now you’re stuck in a game you don’t want to play for an interval far longer than anyone previously suggested. You may feel defeated, resentful, or just angry.  But you know what’s worse? Being that designer that is torturing his/her previously willing participants. Over and over again. Saturday afternoon I became that guy. I have friends who have designed successful games and I’m a creative guy. Why not me, right? Sure, I’m no engineer or coder, but I possess a mathematical/spatial mind and a will to use it (occasionally). I enjoy looking for new systems and new ways to use old ones. This is so much fun that I did what many first time designers do (or so I’m told). I jammed a bunch of mechanics into a game to make it interesting, destroying my original concept.  Then I inflicted this doomed creation on unwitting strangers. I will say this for the play testers I corralled yesterday–they are a supportive, giving lot, to a man (or woman).  Most of them even finished my game and wrote some very complementary feedback forms.  Players graciously shared what they liked and their ideas on fixing the hot mess that was my game. Designers gave gentle, insightful, and plentiful suggestions for how to streamline my monstrosity. My brief foray into game design has been hugely educational. I went to sleep last night thinking I’d take a break from designing for a while, but I awoke at 2:45am with a bunch of ideas and a desire to try them out.  The lessons I learned yesterday were still buzzing around my head: 1. I learned two things from 7th Dimension Games owner, Glen. First, I learned how to shuffle my cards in sleeves without destroying said sleeves. Thanks Glen for overlooking the fact that the more sleeves I destroy, the more money you make! Second, I learned that you NEVER block the merchandise. Won’t happen again, Glen! 2. Less is more.  I found a mechanic and theme that I loved together, but when I encountered glitches, I added more and more rules and options to make up for what I saw as shortcomings of my original idea.  This morning I’ve been limiting options that don’t work to focus the game and give it a fighting chance at elegance. It feels good so far,...

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Unpub Live Play Event!
Feb22

Unpub Live Play Event!

Tune in on February 21st at 9:05pm (EST) as Unpub hosts a Live Play event of Lagoon: Land of Druids, with live Q&A (via chat) with game designer and publisher David Chott! Players are: Mike Mullins Lesley Louder John Moller Hosted by: Darrell Louder Click here for the Unpub Live Play web...

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Photos from the Unpub Mini at 7th Dimension Games, February 2014
Feb18

Photos from the Unpub Mini at 7th Dimension Games, February 2014

This past Saturday, 7 designers showed off games at the Unpub Mini held at 7th Dimension Games in Jenkintown, PA. The snow seemed to keep attendance down a little, but there were still about 25 attendees, who filled out between 40 to 50 feedback forms! This was encouraged by 7th Dimension owner Glen’s generous donation of a box of games and raffle tickets. 6 games were given away to people who submitted forms electronically and in person. Jason Kotarski volunteered to send out games to people randomly selected from all of the submitted online feedback forms, but a small glitch in the system stopped the names and email addresses from being recorded. Sorry about that! Everything appears to be fixed now and should be in working order for the next Event. As a first time host, (really more of a doorman than a Maitre D’), I had a blast. I could have been better prepared, but I actually found time to play some games. And with one under my belt, I can write a more detailed guide to running your own event. My wife, Anna, proved to be an even more capable host, and served as both raffle ticket taker/feedback collector and photographer. So with that out of the way, on to the pictures! Take my Word for It Wu Xing Landscaping Wu Xing Landscaping Meddling Mine Meddling Mine (Obligatory Pointing Picture) Jack and the Giant Jack and the Giant Crashtastic So Monsters...

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UNPUB 4
Jan20

UNPUB 4

Unpub welcomes you to the main Event, Unpub 4. The annual unpublished games festival in Dover, Delaware. Saturday and Sunday are our play testing extravaganzas from 10am-8pm. Admission is free for play testers, ample parking is available, and food can be purchased to support the St. Thomas More Drama Program. If you would like to bring your own snacks and beverages, feel free. Both days will wrap with announcements and prizes! Before play testing starts on Sunday,  a free pancake breakfast for our second annual Publishers and Pancakes will begin at 9am. Pancakes will be available until they are all gone, but while enjoying breakfast, those is attendance will be able to ask attending Publishers burning questions about game design and submission. On Friday January 17th, Designers and Publishers are invited to join together for an evening of Dinner with the Designers from 8pm to 11pm at Grotto Pizza in Dover, Delaware. With Saturday and Sunday being busy with playtesters, designers often do not get to try or talk about one another’s games. This will afford all designers an opportunity to mingle, chat about games,  and out in some early play testing time with one another. This is a cool kid hang out so you better be there and a RSVP is required. Designers and Publishers will be treated to unlimited pizza and soft drinks. PLAYERS RSVP HERE SATURDAY, JANUARY 18th – Play test new games (10am-8pm) SUNDAY, JANUARY 19th – Publisher & Pancake Panel (9am-10am) – More play testing & feed back fun! (10am-8pm) – Closing Ceremonies (7:30-8p) FRIDAY, JANUARY 17th – (Designers & Publishers ONLY) – Kicktraq’s Designer Dinner & Networking Event (8pm-??) – Pitch your work, hang with friends, get final preparations done before Saturday FairField Inn [directions] 655 N Dupont Hwy. Dover, DE 19901 (302) 677-0900 Special rate: $89/night when you mention you are with the Unpub Event KickTraq Dice Hate Me Games Game Salute Eagle & Gryphon Games Crash Games Nevermore Games Conquistador Games Cryptozoic Ad Magic Meeple Source The Game Crafter Print & Play Productions Stronghold Games Sprocket Games Gamelyn Games Geek-Craft Scott King Photography   Attack on Wolford by Joe Stanziano FCOJ by Michael R. Keller Firebreak by Charlie Hoopes Attatat (Published name TBD) by Charlie Hoopes Les Cartes Miserables by Nick Ferris World Shapers by Derrick Vidal Edge of Space by Matthew O’Malley The River Ancient by Daniel Solis Wealth by Matt Wolfe Xenon Profitier by T. C. Petty III Overlords by Bill Paterno Errands!!! by Burke Drew New Bedford by Nathaniel Levan Chained Defenders by Peter Gousis & Michael Kelley On the Crab by Eric Alvarado Mill City by Eric Alvarado Underprepared...

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Introducing Unpub News!
Dec06

Introducing Unpub News!

Unpub News is a product of trying to find a new voice to get the news out for unpublished games and events, using a different platform. This first episode is a bit shaky, but future episodes will include interviews, game reviews, and interactivity. Unpub News – Episode 1 In this episode we discuss BGG Con and the impact of Unpub there. We will also discuss Eric Lang, who stopped by the Unpub area for a roundtable discussion. Lastly, we will be discussing the BIG event that is right around the corner, Unpub 4. All of that and a wee bit more in a nicely wrapped 6 minute eye-fest. This is Unpub News....

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